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ZEmodsOrg » BeamNG.drive » Car » Honda Beat PP1 (0.3) for BeamNG.drive (0.38.x)

Honda Beat PP1 (0.3) for BeamNG.drive (0.38.x)

0.3
24 Feb 2026, 20:23
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Honda Beat PP1 (0.3) for BeamNG.drive (0.38.x)
If you don't see all of the car configurations, then check the "Enable custom configurations" box.

Mod Honda Beat PP1 (0.3) for BeamNG.drive (0.38.x)

  • 6 vehicle configurations.
  • Fairly accurate suspension geometry and near-correct weight.
  • Custom engine sounds.
  • Both factory wheel options included.
  • Additional body kit variants.

Changelog for Version 0.3:

  • Fixed issues with openable parts, front suspension, and chassis rigidity.
  • Corrected motion blur effect placement.
  • Added functional turn signal stalk.
  • Resolved critical mesh error causing interior rendering issues and game instability.
  • Updated engine startup sound.
  • Adjusted steering wheel position.
  • Fixed incorrect cylinder count in engine configuration.

Authors: GT7, JDM Drift Masters, hachi86_

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