Map "Toban Raceway" (1.1.2) for BeamNG.drive (0.38.x)
Map "Toban Raceway" (1.1.2) for BeamNG.drive (0.38.x)
I imported the terrain and aligned the elevation to a grid to establish the track base, then added all objects, including the road surface.
The result is a complete version of the Toban track (excluding terrain and forest files). All objects, along with their associated models, textures, and graphical assets present in the level, were created by Image Space Incorporated — all rights belong to them. Thanks, ISI!
All 4 configurations are available here, featuring reverse and smooth-start capability.
Author: HighDef


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