Contact Us
ZEmodsOrg » BeamNG.drive » Map » Map "Winter West Coast, USA" (0.37.2) for BeamNG.drive (0.37.x)

Map "Winter West Coast, USA" (0.37.2) for BeamNG.drive (0.37.x)

0.37.2
08 Dec 2025, 18:36
251
0
Map "Winter West Coast, USA" (0.37.2) for BeamNG.drive (0.37.x)

Map "Winter West Coast, USA" (0.37.2) for BeamNG.drive (0.37.x)

This map features snow-covered roads with reduced traction, along with numerous other custom elements. While the level of slipperiness may not be entirely realistic, it makes driving especially fun—allowing you to easily drift into skids that are normally impossible.

Version 0.37.2 (December 08, 2025):
This update introduces several long-awaited improvements to the map that were missing in previous versions.

  • The biggest change: tire mark textures on roads have been replaced—road_rubber_double is now swapped out for a slightly modified version of another road texture featuring decals from the original game.
  • Additional tire marks have been added at intersections for greater visual realism.
  • Two distinct road decal types have been introduced—one for heavily trafficked roads and another for less-traveled ones.
  • Terrain materials have been updated to better resemble snow.
  • The race track surface has been changed from snow to standard asphalt to make racing viable. (I can release a separate patch to restore the snowy version upon request.)

Minor additional tweaks:

  • Fog has been intensified to simulate a heavy snowfall effect.
  • The “Snowfall” field has been shortened to show more snow within the camera view.
  • Thumbnails now use less aggressive compression.
  • Custom-decal roads have been added to the island (previously, only original in-game road decals were used there).
  • Several textures affected by the quick fix in version 0.37 have been corrected.

Author: _Octopus

Comments
The minimum length of a comment is 10 characters. Comments are moderated