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ZEmodsOrg » BeamNG.drive » Map » Map "Skeleton Coast" (1.01) for BeamNG.drive (0.38.x)

Map "Skeleton Coast" (1.01) for BeamNG.drive (0.38.x)

1.01
09 Mar 2026, 20:32
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Map "Skeleton Coast" (1.01) for BeamNG.drive (0.38.x)

Map "Skeleton Coast" (1.01) for BeamNG.drive (0.38.x)

A vast 64 km² environment combining desert landscapes, mountain ranges, and coastal areas.

  • Extensive 70-kilometer highway crossing the desert and extending beyond the base map boundaries.
  • Multiple cities and settlements with unique architectural styles.
  • Diverse terrain: sand dunes, rocky mountains, shrublands, beach zones, and kilometers of dirt roads and trails.
  • Dozens of custom buildings and objects created specifically for this map.
  • Exclusive set of vehicle skins, license plates, and configurations (created by Thom6502).
  • Rich infrastructure for transport and roleplay scenarios: shops, industrial facilities, mines, farms, logistics hubs, and tourist attractions.
  • Pedestrian-only locations: building interiors, mine shafts, and cave systems.
  • Remote offshore island accessible exclusively by watercraft.

Author: Murokmakto

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