Map "Sadamine Pass (Touge)" (1.3) for BeamNG.drive (0.38.x)
Map "Sadamine Pass (Touge)" (1.3) for BeamNG.drive (0.38.x)
- Updated vegetation model
- Fixed barrier collision — “stickiness” effect removed
- Two-way traffic implemented
- Realistic ground and road surface textures applied
- Timed trial events added
- Dynamic lighting integrated
- Dynamic shadows enabled for nighttime
- PBR materials used
- Night Control UI application integrated
- Adapted for game version 0.38
Author: Techeyy



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