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ZEmodsOrg » BeamNG.drive » Map » Map "Sadamine Pass (Touge)" (1.3) for BeamNG.drive (0.38.x)

Map "Sadamine Pass (Touge)" (1.3) for BeamNG.drive (0.38.x)

1.3
23 Dec 2025, 18:16
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Map "Sadamine Pass (Touge)" (1.3) for BeamNG.drive (0.38.x)

Map "Sadamine Pass (Touge)" (1.3) for BeamNG.drive (0.38.x)

  • Updated vegetation model
  • Fixed barrier collision — “stickiness” effect removed
  • Two-way traffic implemented
  • Realistic ground and road surface textures applied
  • Timed trial events added
  • Dynamic lighting integrated
  • Dynamic shadows enabled for nighttime
  • PBR materials used
  • Night Control UI application integrated
  • Adapted for game version 0.38

Author: Techeyy

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