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ZEmodsOrg » BeamNG.drive » Map » Map "Polish Roads" (3.2) for BeamNG.drive (0.38.x)

Map "Polish Roads" (3.2) for BeamNG.drive (0.38.x)

3.2
11 Dec 2025, 19:10
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Map "Polish Roads" (3.2) for BeamNG.drive (0.38.x)

Map "Polish Roads" (3.2) for BeamNG.drive (0.38.x)

  • Custom assets:
    — new buildings and shops (inspired by real Polish brands),
    — Polish road signs,
    — custom roadside billboards
  • Greatly improved AI support (more realistic traffic and NPC behavior)
  • Functional traffic lights with dynamic logic
  • 3 redesigned, enlarged estates
  • Reworked post-industrial zone
  • Updated rural area layout
  • Fully reworked bus and railway stations
  • 3 new camping locations
  • Dedicated race/drifting track
  • Underground garages + customizable interior garages
  • Numerous farmland fields
  • Several Easter eggs (hidden features)
  • Basic train system support (still in development)
  • Enhanced LUA scripting capabilities
  • New scenarios:
    — races,
    — rally ambushes,
    — garage-to-garage missions

Version 3.2:

  • Full model overhaul (L0D-optimized)
  • New textures added
  • Missing collisions restored for several buildings
  • New 3D models integrated
  • Updated road markings (including PBR-compatible materials)
  • Nightclub map added
  • Nighttime window illumination implemented (previously dark buildings)
  • Missing PBR textures added
  • Fixed visual bug in bunker (white artifact…)

Author: Car_Killer

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